Custom Enchants

Nov 16, 2019
Custom Enchants
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    MineHeroes Custom Enchants
    Last updated: 16th November 2019
    Server IP address: mineheroes.net

    Key
    L: Legendary Enchant
    R: Rare Enchant
    C: Common Enchant

    Custom Enchants List:

    Barrier - (Chestplates: R) Immune to Concussive Blow. Available Levels: I - Permanent immunity while worn.

    Bazooka - (Bow: R) Chance to shoot TNT out of a bow which deals extra damage. Available Levels: I - 7% chance to fire TNT, II - 14% chance to fire TNT, III - 21% chance to fire TNT.

    Berserk - (Weapons: R) Chance to behead mobs. Available Levels: I - 3% chance to behead, II - 6% chance to behead, III - 9% chance to behead.

    Blackout - (Weapons: L) Chance to blind your opponents. Available Levels: I - 3% chance to blind, II - 6% chance to blind.

    Bloom - (Armor L) Increases health depending on armor. Available Levels: I - Helmet +1 heart, I - Chestplate +3 hearts, I - Leggings +2 hearts, I - Boots +1 heart.

    Blizzard - (Leggings: L) Slows your enemies when attacked. Available Levels: I - 1.5% chance to inflict slowness for 4 seconds, II - 3.0% chance to inflict slowness for 5 seconds, III - 4.5% chance to inflict slowness for 6 seconds.

    Bounty Hunter - (Weapons: C) Chance to behead other players. Available Levels: I - 15% chance to behead, II - 30% to behead, III - 45% chance to behead (+7 Attack damage)

    Burst - (Tools: R+L) Mines an Area. Available Levels: I - 3x3 Area, II - 5x5 Area (Note: On Factions, Burst II is only obtainable through Heroic Items and other exclusive events.)

    Cure - (Armor: R) Negates Poisoned Tip. Available Levels: I - Immune while worn.

    Combo - (Weapons: L ) Deals extra damage with consecutive hits. Available Levels: I - 5% damage increase per extra hit, II - 10% damage increase per extra hit, III - 15% damage increase per extra hit.

    Compactor - (Tools: R) Gives a compact version of a block. Available Levels: I - 25% chance of activating.

    Concussive Blow - (Weapons: L) Chance to confuse your opponents for three seconds. Available Levels: I - 5% chance to confuse, II - 15% chance to confuse, III - 25% chance to confuse.

    Dizzy - (Helmet: L) Chance to inflict nausea on your opponent. Available Levels: I - 3% chance to inflict nausea, II - 6% chance to inflict nausea, III - 9% chance to inflict nausea.

    Detonate - (Chestplates: L) Chance of activating deadly explosives during combat. Available Levels: I - 5% chance to activate, II - 10% chance to activate, III - 15% chance to activate.

    Double Shot - (Bow: R) Chance to deal double damage when you shoot someone with a bow. Available Levels: I - 5% chance to deal double damage.

    EnderBorn - (Leggings: C) Chance to get your pearl back on use. Available Levels: I - 20% chance to get pearl back, II - 20% chance to get pearl back, III - 30% chance to get pearl back.

    Expedition - (Tools: R) Receive 25% more EXP when mining with a Diamond Pickaxe. Available Levels: I - 25% more EXP gained.

    Exp Extract - (Weapons: L) Sends exp straight to your inventory, You don't have to pick EXP up

    Fertilizer - (Tools: ALL) Chance to instantly grow crops. Available Levels: I - 100% chance.

    Fiery Aura - (Armor: R) Lights animals on fire in a two block radius. Available Levels: I - Activates when worn.

    Flash - (Boots: L) Gives permanent speed potion effect

    Fusion - (Leggings: L) Chance to give Regeneration or Speed II while in combat. Available Levels: I - 5% chance to activate, II - 10% chance to activate, III - 15% chance to activate. (+6% Attack Damage)

    Glassbreaker - (Tools: R) - breaks Glass instantly, Available Levels: I - Glassbreaker I

    Guard - (Helmet: R) Immune to Wither Aspect. Available Levels: I - Permanent immunity. (+4% Attack Damage)

    Gust - (Tools: C+R) Blow leaves away. Available Levels: I - 3x3 radius, II - 5x5 radius.

    Harvester - (Tools: C+R) Harvests a region. Available Levels: I - Harvests a 3x3 region, II - Harvests a 5x5 region.

    Hound - (Leggings: R) Chance to have angry wolves aid you in battle. Available Levels: I - 5% chance to summon wolves, II - 10% chance to summon wolves, III - 15% chance to summon wolves.

    Human Torch - (Chestplate: R) Permanent fire resistance. Available Levels: I - Permanent when worn.

    Lightweight - (Boots: R) Gives you jump boost when worn. Available Levels: I - Permanent jump boost.

    Mars Taunt - (Helmet: L)Gives you & allies strength 2 when your helmet breaks. Available Levels: I - Radius of 15.

    Might - (Weapons: L) Deals double damage to hostile mobs. Available Levels: I - Double damage when worn.

    Magma Welding - (Tools: C+R) Melts blocks to form another block. Available Levels: I - 50% chance of activating, II - 75% chance of activating, III 100% chance of activating.

    Magnet - (Tools, Weapons: R) Mined items go straight to your inventory | Killed mob drops go straight to inventory

    Money Farm - (Weapons: R) Chance of receiving double money rewards when killing mobs. Available Levels: I - 50% chance for double money. II - (Percent)% Chance for double money. III - (Percent)% for double money.

    Night Owl - (Chestplate: L) Gain resistance when the time is between 6am-6pm. Available Levels: I - Resistance I.

    Nightmare - (Helmets: L) Push back enemies when helmet breaks Available Levels - I - Nightmare I

    ObbyHaste - (Tools: L) Mine obsidian instantly when applied

    Paralyzed - (Sword: R) Chance to slow mobs. Available Levels: I - 5% chance to paralyze, II - 15% chance to paralyze, III - 25% chance to paralyze.

    Pot Of Gold - (Sword: R) Chance to drop gold when killing hostile mobs. Available Levels (5% Chance): I - 1-4 Gold Nuggets, II - 5-8 Gold Nuggets, III - 1 Gold Ingot.

    PickPocket - (Weapons: R) Chance to pickpocket money from players. Available Levels: I - 0.75% chance to thieve, II - 1.5% chance to thieve, III - 2.25% chance to thieve.

    Pace - (Leggings: R) Negates slowness effect. Available Levels: I - Immune to slowness.

    Prismarine Aspect - (Tool: L) Chance to drop prismarine shards when mining. Available Levels: I - 10% chance.

    Prolong - (Chestplate: R) Increases your potion effect durations. I - 10% increase, II - 20% increase, III - 30% increase.

    Poisoned Tip - (Weapon; L) Chance to inflict Poison II on your enemies when in battle. Available Levels: I 3% chance to poison for 3 seconds, II - 65 chance to poison for 4 seconds, III - 9% chance to poison for 5 seconds. (+4% Attack damage)

    Rage - (Boots & Chestplate: L) Gives permanent strength - Available Levels: I - Strength 1, II - Strength 2

    Reactive - (Chestplate: R) Sets players who damage you on fire. Available Levels: I - Sets player on fire for 3 seconds.

    Recall - (Armor: L) Chance to repair broken armor during battle Available levels: I -15% chance, II - 20%chance, III 25% chance

    Replenish - (Helmet: L) No hunger loss. Available Levels: I - Permanent when worn.

    Resurrect - (Tools/Armor: L) Brings an item back to life when broken. Available Levels: I - Works whenever the tool has broken.

    Scuba Diver - (Helmet: C) Permanent water breathing. Available Levels: I - Permanent when worn.

    Seeder - (Tools: R) Replants harvestable crops. Available Levels: I - Replants harvested crops.

    Solar Cell - (Helmet: R+L) Gain haste when the in-game time is between 6am-6pm. Available Levels: I - Haste I, II - Haste II.

    Spawner Breaker - (Tools: L) Breaks spawners instantly

    Swiftness - (Boots: R) Gain a Speed II boost in battle for two seconds when struck. Available Levels: I - 100% chance to activate.

    Thor - (Weapon: C) Chance to strike lightning on your opponent's, which deals extra damage. Available levels: I - 3% chance to strike, II - 6% chance to strike, III - 9% chance to strike.

    Thick Wallet - (Armor: R) Negates pickpocket. Available levels: I - Immune to pickpocket.

    Tunneler - (Tools: C) - Mines a vertical 2x1 hole. Available Levels: I - Tunneler I

    Vision - (Helmets: R) Immune to Blackout. Available Levels: I - Immune while worn.

    Wither Aspect - (Swords: L) Chance to inflict wither potion damage on your target for 3 seconds. Available Levels: I - 4.5% chance to inflict wither, II - 9% chance to inflict wither.

    Wrath of Zeus - (Weapons: R) Break the helmet of your foe and lightning shall strike. Available Levels: I - Radius of 20.

    XP Steal - (Weapons: R) Chance to steal XP from players. Available Levels: I 3% chance to thieve, II - 6% chance to thieve, III - 9% chance to thieve.

    Yield - (Weapons: C) Gives extra EXP when killing mobs. Available Levels: I - +25% EXP, II - +50% EXP, III - +75% EXP.

    What are Custom Enchants, and how to get them: Custom Enchants are enchants made from a custom plugin, and you can't receive them from an enchant table. You can get custom enchants by typing /enchanter in-game, a box identical to the one below will pop up:

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    The enchanted book means you can salvage enchants, by doing this, your book will be removed and you will be rewarded with 25% of the exp you bought it for, so if you bought something for 60 levels, you will get 25% of it back.

    (There are 3 different enchant tiers)

    Common Enchants: 30 EXP Levels
    Rare Enchants: 60 EXP Levels
    Legendary Enchants: 100 EXP Levels
    You can use /exp to see how much EXP you have.

    Can I remove custom enchants once I apply them, The answer is both yes and no: While holding the item you want to remove the custom enchant from you can use /disenchant. This will open a GUI that will allow you to remove the book, however you will NOT get the book back. There is a chance to get the book back only if you have a high divination level, you can view information about divination using /divination

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